The One That Got Away: Dreck and Bother, Toys for the Sandbox #18

The Happy Huntsmen pub is not the sort of place to go if you want a quiet night out. The locals know it as the Dreck and Bother due to the common curses being thrown back and forth by the owners. The two owners fight over everything from the decor to the proper hours of operation. Recently a young up and coming minstrel has been booked to play at the Dreck and Bother. Now show time is getting close, and she has not shown up.

Finding the Minstrel

Margaret, one of the owners, has gone to a lot of trouble to secure the minstrel’s performance, and she is adamant the show will go on. She has offered free drinks to whoever can find the minstrel, and get her to perform.

The Twists

1. The minstrel has learned of the pub’s reputation, and refuses to go on unless the party can guaranty civility between the owners for the duration of her performance.

2.  A group of low lives grabbed the minstrel, and are ransoming her back to her manager. The manager is trying to get the money together without letting anyone know she was taken. If he feels the party can be trusted he will offer half the ransom, all he has gathered so far, if they rescue her.

3. The minstrel made a mistake in accepting  the engagement. She is cursed with lycanthropy and turns into a tiger a few nights out of the month; this is one of those nights. If the party wants their free drinks, all they need to do is catch the weretiger without hurting her.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>